METHOD

The State Design Framework™

A four-phase method for designing experience through sound, from intended state to spatial integration.

Experience is designed

before it is produced.

Most projects ask what sound should be added.

Sphere of Sound starts earlier.

The first question is not what the experience should sound like, but what state it must create. Tension. Calm. Focus. Vulnerability. Anticipation. Release. Once that state is defined, sound becomes a design material rather than a finishing layer.

The State Design Framework™ gives that process a structure.

METHOD IN PRACTICE

The same framework.

Different environments.

At Oorlog Dichtbij, the framework shaped emotional confrontation inside a World War II heritage exhibition. Silence, spatial pressure and sonic impact placed visitors inside the weight of the subject.

Inside VRelax, the same thinking is applied at healthcare scale. Jelmer Althuis is co-founder and Content Director; Sphere of Sound designs premium immersive sound environments for the app.

With REBOOTH, the method moves into workplace recovery, where short spatial audio-led sessions are developed for cognitive reset in demanding work environments.

The context changes. The method remains focused on state.

How the method

enters a project.

The process usually begins before technical specifications. Not with speakers, formats or software, but with the intended state of the experience.

From there, Sphere of Sound develops the sonic strategy, spatial language, dramaturgical structure and production approach. Depending on the project, this can include field recording, spatial composition, voice direction, immersive mixing, implementation and testing.

Every production choice is connected back to the same question.

What state must be reached?

START WITH THE STATE

Before sound is produced,
the state must be understood.

Bring sound into the process before the structure is fixed.